Designing an Aquarium isn’t as Easy as You Think

If you think that creating aquarium is just throwing in stuff and let the fish swim in there, then you have a totally different notion in aquarium design. Basically, there’s a little bit of art involved in creating an aquarium. The priority being the happiness and health of fish and as soon as you’ve sorted that out, that is when you can make experimentation with the look and layout.

Here are the things that you need to take into account when you are creating or overhauling your fish tank.

Have a Plan before You Start Building

Before rushing to the nearest store and buy everything you need, you must have forward planning and work on the layout of the aquarium. You may consider mapping out the layout on paper or if you have bought the elements first, play around with its configuration while the tank is still empty. Through this, it can help you in figuring out the best utilization for space while avoiding to create a cluttered look. Besides, this is also the same process used by world of aquariums and other aquariums to achieve the best design.

Find Out Your Focal Point

Whether it’s an ornament, plant or piece of driftwood, getting the focal point of the tank can help a lot in designing the tank’s scheme.

Needless to say, the fish is the center of attention but when it comes to the design, making use of one element as an anchor can help in working out your layout as well as color palette.

Color Coding

Speaking of color, think of the palette that you want for your tank; whether you prefer three tones like black, green and brown or trying to keep all hard elements similar to ornaments and substrate as one tone, this will give your tank with a bolder look. If you want a brighter palette, there are various color options and combinations that you could incorporate. The substrate alone can even start the color code from scratch with 2-tone option and vibrant glass gravel in reds, blues and greens. Again, this is just suggestion and you can always inject your own inputs.